A dynamic and customizable gathering script for the QBCore framework, allowing players to collect items from designated fields on the map.
Features:
- 📦 Dynamic Item Gathering: Players can collect items from predefined locations with customizable props.
- 🗺️ Map Blips: Each gathering field is displayed on the map with customizable icons and names.
- 🔄 Prop Respawn System: Props respawn in random locations within a defined range after being collected.
- ⚡ Easy Configuration: Configure all gathering fields, items, and props via `config.lua`.
- 🛠️ Seamless Integration: Uses qb-target for player interaction with props.
Dependencies:
- qb-core
- qb-target
- progressbar
- qb-inventory (or any inventory system compatible with QBCore)
